First render: Pokeball


After the class, I learnt some of the basic information and function like basic geometry, editable poly, vertex, extrude, bevel and lots more. Beside that, I also search for some tutorials from Google and you tube, the pokeball above is an object that I modeled based on the tutorial. I believe I can model something by myself one day.


Tutorial source: https://www.youtube.com/watch?v=-6bAbYf60AE



Start by making a simple sphere.

Then, make another sphere which is bigger than the previous one, delete two row of polygon in the middle of the sphere. Make a cylinder to create a hole on the second sphere by using boolean function. After that, put the two sphere together. Next make two short cylinder with one slightly smaller. The smaller one is on top. Then put those two cylinder on the middle of the sphere. Finally, add on simple texture and lighting and render it.



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